Friday, February 20, 2009

I'm so tired of crazy hard achievements!!!



If your a owner of Microsoft's Xbox 360 or at least have played one then you are probably familiar with the achievement system. If not then I'll go over it pretty quick, for the games on the 360 there are achievements which are obtained by achieving(get it?) certain things throughout playing the game(such as completing levels or maybe getting a thousand headshots). Now, anytime you unlock an achievement you get this nifty lil points that add to your gamerscore. Each amounts points given usually correlates to the difficulty, such as finishing an entire game on the hardest difficulty might net you 150/200 gamerpoints. Get it? Got it? Good.
Ok now my problem with some achievements is that i've noticed they require you do some very difficult things and reward you with very meager points. Such as in Ninja Gaiden 2. There is eight weapons to eviscerate your opponents with, ranging from the regular katana to a giant Scythe. Now each weapon has its own achievement for beating the game AGAIN with using only that individual weapon.
Now, take a guess how many points they would offer you for beating the game eight times over and over and over and over and over and over and over? 30? 40? NO!!! they offer a miniscule 5 gamerpoints to beat the game each time.
I guess if your not a person who plays on an xbox 5 points might seem great, but its not. especially in the face of people on xboxlive who have a gamerscore in excess of 100,000.
In actuallity I don't think I can blame xbox. Because for all I know they have no control over what each achievement award is given but all I'm trying to say is that if you're going to make us gamers work hard for something it'd be a little more satisfying if the reward was better?


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